from the Hot off the Press dept.
Userjoy - Taiwan MMOG powerhouse, is working on the final touches of its second BigWorld-powered title, Heroes - Scions of Phoenix, a Windows-based, fantasy MMO currently slated for a late 2009 release.
Previewed at E3 2009, the latest fantasy outing from Userjoy focuses a mix of martial arts, history and magic for gamers to immerse themselves in. Head over to MMOSite for an early review and more images.
Monday, June 22, 2009
Thursday, June 18, 2009
BigWorld features in Develop Top 10 2009
from the It's just nice to be included dept.
"Version 2.0 offers performance increases due to improved multi-threading support on the client side, various special and post-effects that enable a wide range of real-time filters to be applied to the graphics engine, including sophisticated motion blur, depth of field and colour correction and distortions. On the server side, the architecture has been rolled over onto 64-bit, enabling much greater memory addressability – and therefore larger, more complex worlds – and further revisions to server scalability, reliability and general performance."More at the link.
Wednesday, June 10, 2009
Grandia CBT next week
from the Step on up dept.
According to www.Steparu.com, there is a short closed beta test this week of Grandia Online, for a lucky few at least. More information at this link.
According to www.Steparu.com, there is a short closed beta test this week of Grandia Online, for a lucky few at least. More information at this link.
Tuesday, June 9, 2009
Grandia Online coming Summer 2009!
from the It's all over the web - even in Japan dept.
Japan is getting its second BigWorld-powered title launching in as many years, with Tokyo-based Gamearts studio publishing the online fest with Gungho.
More on the full release of this game, currently slated for Summer 2009 available here and here.
Japan is getting its second BigWorld-powered title launching in as many years, with Tokyo-based Gamearts studio publishing the online fest with Gungho.
"Yoshitada Iwata, Producer at GungHo Online Entertainment, commented that “The BigWorld Technology provides a robust, cost effective way for us to bring GameArts’ online visions to life. Both the technology and the support we receive from the BigWorld team are second to none, and I cannot recommend the BigWorld platform more highly to teams considering creating any kind of massively multiplayer online game.”
More on the full release of this game, currently slated for Summer 2009 available here and here.
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